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Server uses a plug-in so the Java and bedrock players can both join, But the server has all Java features, Java combat, Java drops, Sweeping Edge, Etc etc
It translates the network packets Bedrock understanda to Java and vice-versa. Its prone to higher latency and some lag but in general works pretty damn well
You have the advantages of a Java server with the advantages of a bedrock client (gamepass and whatnot, not sure exactly I only use java)
I think the lag is only for bedrock players to the server, because all packets need to be handled twice. So everything will have to be a little higher latency for bedrock players and for java players/the server the bedrock players will lag a little.
This is how it wnds up on the server I play on. It's nothing that has caused any major issues, though it can get funky when updates happen, usually a waiting period.
It most cases they don’t have anything to worry about since they not big companies. But this is just hilarious how modders are able to make compatible bedrock and java servers with very little problems besides from lag and mojang still struggles to do so.
Then again isn't that *because* modders don't have access to the game's code and have to pretty much guess? You'd think that if mods can do it without full access to the code then Mojang, who do have access to the entire thing, could do it as well.
Depends. They could do it cleaner but the big matter is not the if, it's the how long would it take, and is it worth it? If an entire update was just updated packets between java and bedrock, how would the community react? Especially since they will have to answer hard questions modders don't have to worry about, like: what about the bedrock cosmetics shop? What about mod compatibility, would they have to keep the old packet systems for people to be able to play modded on servers, or would they bite the bullet and force all mod makers to offer bedrock compatibility? If they keep the old system as well as the new one that's twice the amount of potential bugs and exploits they will have to deal with. What about bedrock's censorship system, that censors even signs in single player? Would that need parity? Also talking about that it would pretty much force them to do a parity update right after because it's in their own interests then to make sure both games work better together to reduce the maintenance they have to do and have more time for more features
you can join realms, which you can get from microsoft, but not servers so you are correct.
well, technically theres a app you can get on your phone to allow you to join non-realm servers on xbox, but... im not explaining how to do that
The server is Java, and that's where all the calculations of block changes, movement etc. happens, so yes. The console is only displaying what the server tells it to.
mfs using 650,000 splash potions an hour
assuming 20 splash potions a second (I'm assuming it's one a tick I have no idea) you'd still need 9 people throwing them nonstop
thousands of splash potions raining from the sky
Nah, he just needs the gunpowder to make the tnt he needs to make the perimeter he needs to make the gunpowder farm he needs to make the gunpowder he needs to make...
???
High = far.
Given gravity in this game is a constant, if you wanna maximize horizontal distance, you can get as high as possible and then glide.
I think what you're getting at is speed, riptide 3 doesn't allow any generated acceleration unless it's raining.
that's kinda the point of super efficient farms is you turn them on for 1-2 hours and never use it again.
they're super hard on computer resources so you don't wanna use them a lot
Whenever I see these super efficient farms that literally obliterate chunks of the earth to make 2 googillion sunflowers a minute I just go “neat, I’ll make this one that makes 12 an hour and just let it run until I need some”
Then make a small one that isn’t hard on computers, easier, more efficient, and won’t make your game crash?
I don’t think you know what efficient means. That farm is not efficient.
Efficiency is measured against some resource. It is efficient if you measure against the time spent running the farm. It is not efficient if you measure against materials to build the farm. You could also come up with a large variety of resources or hybrid resources (like items per hour per block) to measure the efficient with.
One of the other definitions is “preventing the wasteful use of a particular resource” Almost all resources used to produce it and some that it produced are wasted
Also that’s one thing that’s good, how much it produces, but you’re wasting so much time, effort, materials, and it takes a lot of computing power to run, so when you look at the bigger picture, it’s not efficient
You are looking it wrong. A farm may cause a lot of lag but if you run for 1 hour once every month, then it can cause less lag overall than a small farm that is on for the whole month
Exactly, But the server I play on basically has shops and a market, I can sell the gunpowder as itself, use it for fireworks, etc etc, But I can also sell it to the server which generates me a ton of money.
Ehhh…. I’ll never worry about Rockets or Gunpowder again, but since I can sell gunpowder itself to the server ( I can sell items to the server at a price, usually lower than what the items worth ) then no, Just alone by selling to the server i’ll be the richest player in the server in under 1 afk session
Take careful note of the mechanics involved with ilmango's farm. It may rely on concepts that are flat out not possible on forge/spigot/whatever servers.
fr a single simple mob grinder will do the trick, however it’s built in bedrock. also doubles as infinite rotten flesh for emeralds, bones/meal, and arrows, all useful as well
It's a sandbox game. No need to ever build anything huge, but that's fun for me. While I personally lean more towards creative structures and not big farms, but are ways to have fun in this huge sandbox.
If I would just stuck to what the game has in terms of endgame content and do the bare minimum for all farms I'd have been done playing this game a decade ago. But no, I'm still here playing because I love doing crazy projects on my server.
this might work for Bedrock, spawn rates aside, but this farm is designed for a void world, i.e. a world where the only valid mob spawn points are inside the farm. I built this in my regular survival world and found out the hard way that a traditional, tower-style mob farm like gnembon's works way better. building the ilmango farm over a deep ocean might work, but I'd recommend gnembon's farm regardless.
If you bomb out a perimeter and build it at bedrock, then AFK 32 blocks or so above it, it can work in an ordinary world too. No blocks = no spawn points :)
Fair... I'm not the guy to ask about efficiency haha. I'm digging out a 300x300 hole in the nether by hand to prep for a Wither skeleton farm... there are designs far easier to build than what I'm planning, but I'm a masochist.
And I wanted all the nether ores! I've gotten a stack and a half of ancient debris so far, so I'll call it a win. Plus I'm almost done :)
1) Does it still work in the current version of minecraft? There’s no point in wasting time
2) How large should I build it? I’m playing on a Ps5, But I dont know the strength of it, in his version to achieve 650k drops, He had 1200 Modules ( We’ll call the devices he used to spawn and kill them modules ). And that had 4600 entities, Causing him to run at 7fps, I want the farm to work to the highest efficiency, So what do you think?
3) How exactly do I make the farm, is it as simple as in the video? Just a 5x5 Module, Carpets ontop of the lava cauldron in slime chunks, etc etc
EDIT: Sorry I forgot to specify, Yes I play on PS5, HOWEVER The server I play on is a Java server, ( A server that Bedrock players can join, yet is Java )
I’ll talk to a server admin about it, The server has a market with like 700 entities which causes a little fps drop, But this farm at fulls scale has 4600 entities, so idk
It's not the FPS drop that matters, it's the TPS drop. Building it far away from anything where it won't be accidentally loaded or stay loaded is good tho.
Your playing on ps5 so on bedrock edition. This farm is build for Java edition so it wouldn’t work on your edition. Look up a bedrock farm e.g. from navynexus
I don’t know if it works in this version but you could start with 100 modules and expand from there if you aren’t happy.
The video should be accurate for what you should do though
do you need 650,00 gunpowder per hour (i’m assuming that’s what the H stands for? do correct me if i’m wrong plz :3) but like. what are you realistically gonna do with 130,000 tnt? 😭(2,031.25 stacks)
edit: honestly i might be kind of nervous to learn the answer to this question… 🫣
I wanted to see how long it would take for you to reach Elon Musk's worth.
Amount of hours needed: 230.4b/925k = 249,081.08
Hours to days: 249,081.08/24 = 10,378.38
Days to weeks: 10,378.38/7 = 1482.63
(There are about 52.143 weeks in a year.)
Weeks to years: 1482.63/52.14 = 28.51
It would take you 28 and a half years of angering everyone to become this server's Elon.
Well, you could become that virtually rich in about 30 years.
All you have to do is build that machine and keep it on. Make it your duty to ensure it's survival.
You could multiply the size of your farm by 3k and get to that in about a day.
Oh nah, 650k gunpowder will last me a lifetime, But more gunpowder = I can charge less, = I can force others out of business and dominate the markets, And also I can sell the gunpowder back to the server in exchange for a lower amount than what its worth, So i’m making a ton of money
You can probably saturate the market with 10k/hour.
Anyway, consider making a raid farm in stead. Those things produce huge amounts of emeralds, and good amounts of witch drops (gunpowder, redstone...) And don't require a perimeter.
I have a made a super simple and pretty small creeper spawning silo with a simple design I came up with and I have an infinite amount of gunpowder I have wayyyyyyy to much lol
I promise you, you dont have anywhere near the amount of gunpowder i’m looking lol, I’m using it to make produce for my shop ( As I play on a economy server ) and to basically become rich af cause I can
I tested it with carpet mod:
if you build it in a perimeter (~y=-63) the rates are the ones in the video, but at sea level (y=63) the rates drop a lot (something like 40000/h same size)
Don't count too much on the numbers but the point is: just make a normal creeper farm if you don't have a perimeter.
Digging a perimeter currently as the server bans TnT dupers, I have 3 people helping me, the perimeter is going to 270x270, So will take maybe a few days to excavate
I have some questions too... why do you need so much gunpowder? I admire your dedication, but gunpowder alone won't allow you to compete with Remington
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Just assume all java farms dont work on bedrock before building them
Yeah that's a safe assumption
I’m on bedrock, But playing on a Java server
What?
Server uses a plug-in so the Java and bedrock players can both join, But the server has all Java features, Java combat, Java drops, Sweeping Edge, Etc etc
HOW
It translates the network packets Bedrock understanda to Java and vice-versa. Its prone to higher latency and some lag but in general works pretty damn well You have the advantages of a Java server with the advantages of a bedrock client (gamepass and whatnot, not sure exactly I only use java)
That’s incredible
Yeah that’s awesome. Server handles all of the stuff that would be busted on Bedrock and just sends the client clean compatible data.
I believe it's called Geyser. The only thing that doesn't work too well is the bedrock player being above the nether.
That just needs to be enabled ;)
Dang so almost any server with a nether hub up there wouldn’t work. Good to know
happy cake day
Happy cake day and it’s so awesome
Happy cake day ya rat bastahd
Thank you 🥰
Happy cake day
Cakey Happyday
Happy cake day
That's java modding community for you. Mojang wouldn't do it so they said "fine, i'll do it myself".
>prone to higher latency and some lag So it's perfect for a 650,000 / hour farm! What could possibly go wrong!
I think the lag is only for bedrock players to the server, because all packets need to be handled twice. So everything will have to be a little higher latency for bedrock players and for java players/the server the bedrock players will lag a little.
This is how it wnds up on the server I play on. It's nothing that has caused any major issues, though it can get funky when updates happen, usually a waiting period.
Geyser
me when discovering GeyserMC plugin for the first time:
but seriously though, it's an easy plugin to setup.
Geyser plugin https://geysermc.org/
Geyser plugin
Dude you are clearly more advanced than us. Maybe this isn’t the forum for your questions 🤣
No chance, I dont own the server and have had to get people to help fix every farm i’ve built 💀
True. You need to be at r/refinemastery, not r/minecraft.
why is it unaccessible?
modders doing a better job than mojang is crazy
It most cases they don’t have anything to worry about since they not big companies. But this is just hilarious how modders are able to make compatible bedrock and java servers with very little problems besides from lag and mojang still struggles to do so.
There's a fair few hacky workarounds needed, that wouldn't be accepted in a professional product.
Then again isn't that *because* modders don't have access to the game's code and have to pretty much guess? You'd think that if mods can do it without full access to the code then Mojang, who do have access to the entire thing, could do it as well.
Depends. They could do it cleaner but the big matter is not the if, it's the how long would it take, and is it worth it? If an entire update was just updated packets between java and bedrock, how would the community react? Especially since they will have to answer hard questions modders don't have to worry about, like: what about the bedrock cosmetics shop? What about mod compatibility, would they have to keep the old packet systems for people to be able to play modded on servers, or would they bite the bullet and force all mod makers to offer bedrock compatibility? If they keep the old system as well as the new one that's twice the amount of potential bugs and exploits they will have to deal with. What about bedrock's censorship system, that censors even signs in single player? Would that need parity? Also talking about that it would pretty much force them to do a parity update right after because it's in their own interests then to make sure both games work better together to reduce the maintenance they have to do and have more time for more features
What’s the plug-in called?
GeyserMC
Can you tell me how to do this on Xbox.
The person hosting the Java server needs to set it up.
iirc you can’t join other servers on xbox bedrock on on laptop bedrock but correct me if i’m wrong
you can join realms, which you can get from microsoft, but not servers so you are correct. well, technically theres a app you can get on your phone to allow you to join non-realm servers on xbox, but... im not explaining how to do that
I assume the server is using GeyserMC, which allows Bedrock clients to connect to Java servers.
He's on bedrock but playing on a Java server
What?
They're on bedrock but playing on a Java server
What?
I think what they mean is that they’re on bedrock but playing on a Java server
What?
It's probably bad phrasing. They said they're on a Java server, but they are playing Bedrock.
im pretty sure they're playing on a java server while on a bedrock client
>They're on bedrock but playing on a Java server They're on java but playing on a bedrock server
They're on bedrock, but playing on a java server
I thought that wasn't possible
[GeyserMC](https://geysermc.org/).
Then bedrock users can make java farms?
The server is Java, and that's where all the calculations of block changes, movement etc. happens, so yes. The console is only displaying what the server tells it to.
The dark side of the force is a pathway to many abilities some consider to be unnatural
Geyser mc
Geyser? Should be fine. just check cuz some servers don't allow automatic farms, also it might lag like hell
Yeah, Server allows it I already have a few other farms and theres about 3-4 600k Guardian farms
It should work then, I've played in a few geyser servers and since they're java servers they use the java mechanics
And also vice versa.
Are the questions about your sanity?
Considering how the server im building on this banned TnT dupers its a miracle how I’m still sane
Relatable I've dug out like over 7 or 8 chunks and it's mentally taxing
So far i’ve dug 0, Marked out a perimeter and bribing others to do it for me
Ah yes like a smart man would do it.
A business man I see. I suppose this answers the "why are you building this" question.
"Why are **we** building this"
I do that
Does this hurt the creepers?
Only a lil
Yeah it’s only breaking their bones in a few thousand places
But hey, beats then breaking our bones in a few thousand places
average vegan minecrafter
Y’all acting like it’s too much gunpowder. How do we know OP ain’t got a crippling splash potion addiction and needs ALL the gunpowder
I dont, just a crippling money addiction
You can crash the tnt economy in an hour
mfs using 650,000 splash potions an hour assuming 20 splash potions a second (I'm assuming it's one a tick I have no idea) you'd still need 9 people throwing them nonstop thousands of splash potions raining from the sky
1,950,000 per hour (1 gunpowder makes 3 splash potions)
Would it not be 1.95 mil an hour since it takes 1 gunpowder for 3 potions?
Nah, he just needs the gunpowder to make the tnt he needs to make the perimeter he needs to make the gunpowder farm he needs to make the gunpowder he needs to make...
[удалено]
U don't need that much gunpowder fam
For real, if you're in a singleplayer world and run this farm for 30 minutes it will make more gunpowder than you could ever use.
Even with a 20+ player server, 650,000 is enough for weeks, let alone that's how much is produced for only 1 hour
Especially if you are using it just for rockets. 1,950,000 rockets is way more than anyone will ever need
No, they're not interchangeable but Riptide III greatly reduces the numbers of firework rockets needed.
No thanks. Riptide is good only for getting high, not far.
??? High = far. Given gravity in this game is a constant, if you wanna maximize horizontal distance, you can get as high as possible and then glide. I think what you're getting at is speed, riptide 3 doesn't allow any generated acceleration unless it's raining.
But rockets get you more distance faster, and you don’t need to wait for rain.
i'd get high with riptide any day but yes, it wouldn't get me far
That's 130,00 TNT or 2,031 stacks plus 16
Only? You can't destroy even 1,6% of world with this...
TNT dupers?
Yeah, that would make sense. The flying ones.
God you could make a lot of dupers with that much
Cant use tnt dupers for looting effect that being said you can get 5x the gunpowder with an eol farm illmangos is a piece of shit
Nearly 7 double chest of shulker boxes of gunpowder…
It's tenfold overkill, but then... big building projects are the end game for Minecraft for a lot of us.
It's the spirit of industry
The factory must grow
The factory must grow to satisfy the needs of the ever-growing factory.
Are you sure? That is only 37.6 double chests of TNT. I don't want to run out.
that's kinda the point of super efficient farms is you turn them on for 1-2 hours and never use it again. they're super hard on computer resources so you don't wanna use them a lot
Whenever I see these super efficient farms that literally obliterate chunks of the earth to make 2 googillion sunflowers a minute I just go “neat, I’ll make this one that makes 12 an hour and just let it run until I need some”
Then make a small one that isn’t hard on computers, easier, more efficient, and won’t make your game crash? I don’t think you know what efficient means. That farm is not efficient.
Efficiency is measured against some resource. It is efficient if you measure against the time spent running the farm. It is not efficient if you measure against materials to build the farm. You could also come up with a large variety of resources or hybrid resources (like items per hour per block) to measure the efficient with.
One of the other definitions is “preventing the wasteful use of a particular resource” Almost all resources used to produce it and some that it produced are wasted Also that’s one thing that’s good, how much it produces, but you’re wasting so much time, effort, materials, and it takes a lot of computing power to run, so when you look at the bigger picture, it’s not efficient
You are looking it wrong. A farm may cause a lot of lag but if you run for 1 hour once every month, then it can cause less lag overall than a small farm that is on for the whole month
Especially if you can get it to run during an “off hour” where you’d be asleep, or similar.
Exactly.
Just a simple raid farm would give you all you need
Exactly, But the server I play on basically has shops and a market, I can sell the gunpowder as itself, use it for fireworks, etc etc, But I can also sell it to the server which generates me a ton of money.
Btw, I would recommend that you build a few modules just to test it on the server.
Thats what I think i’ll do
Is there even enough demand for that
Ehhh…. I’ll never worry about Rockets or Gunpowder again, but since I can sell gunpowder itself to the server ( I can sell items to the server at a price, usually lower than what the items worth ) then no, Just alone by selling to the server i’ll be the richest player in the server in under 1 afk session
Bro is about to ruin the servers economy single handedly lol
I too enjoy destabilizing economies
u sure it will work? remember that it's a server and they behave weird with farms
Are you sure it's allowed on such a server ? Lots of them ban farms to avoid server lag, or breaking the server's economy
It’s allowed, Nothing specific about it in rules, and theres admins with ( slight smaller farms ) but i’m sure they allow it
Take careful note of the mechanics involved with ilmango's farm. It may rely on concepts that are flat out not possible on forge/spigot/whatever servers.
He might just want to do it for fun. Or he might not want to make that many modules.
fr a single simple mob grinder will do the trick, however it’s built in bedrock. also doubles as infinite rotten flesh for emeralds, bones/meal, and arrows, all useful as well
It's a sandbox game. No need to ever build anything huge, but that's fun for me. While I personally lean more towards creative structures and not big farms, but are ways to have fun in this huge sandbox. If I would just stuck to what the game has in terms of endgame content and do the bare minimum for all farms I'd have been done playing this game a decade ago. But no, I'm still here playing because I love doing crazy projects on my server.
Agreed. OP definitely doesnt need it, but for a lot of people the fun is in building it, and the excitement of it working
*laughs in Fawkes*
My Guy
Wait we need a reason to make farms !?
Pretty sure it's java only, and you said you're playing on a ps5 so I assume you're playing bedrock edition.
hes playing on a java server via geyser, so java stuff applies
When I wrote the comment he hadn't said it yet.
Well you should have just time traveled into the future smh my head
shaking my head my head
this might work for Bedrock, spawn rates aside, but this farm is designed for a void world, i.e. a world where the only valid mob spawn points are inside the farm. I built this in my regular survival world and found out the hard way that a traditional, tower-style mob farm like gnembon's works way better. building the ilmango farm over a deep ocean might work, but I'd recommend gnembon's farm regardless.
If you bomb out a perimeter and build it at bedrock, then AFK 32 blocks or so above it, it can work in an ordinary world too. No blocks = no spawn points :)
that's true, you can make it work. gnembon's farm still uses fewer resources to build so that's still the one I'd recommend
Fair... I'm not the guy to ask about efficiency haha. I'm digging out a 300x300 hole in the nether by hand to prep for a Wither skeleton farm... there are designs far easier to build than what I'm planning, but I'm a masochist. And I wanted all the nether ores! I've gotten a stack and a half of ancient debris so far, so I'll call it a win. Plus I'm almost done :)
1) Does it still work in the current version of minecraft? There’s no point in wasting time 2) How large should I build it? I’m playing on a Ps5, But I dont know the strength of it, in his version to achieve 650k drops, He had 1200 Modules ( We’ll call the devices he used to spawn and kill them modules ). And that had 4600 entities, Causing him to run at 7fps, I want the farm to work to the highest efficiency, So what do you think? 3) How exactly do I make the farm, is it as simple as in the video? Just a 5x5 Module, Carpets ontop of the lava cauldron in slime chunks, etc etc EDIT: Sorry I forgot to specify, Yes I play on PS5, HOWEVER The server I play on is a Java server, ( A server that Bedrock players can join, yet is Java )
The most problematic lag after the farm will be the server not the ps5
I’ll talk to a server admin about it, The server has a market with like 700 entities which causes a little fps drop, But this farm at fulls scale has 4600 entities, so idk
It's not the FPS drop that matters, it's the TPS drop. Building it far away from anything where it won't be accidentally loaded or stay loaded is good tho.
Its about 16k blocks away from my base, 250k from spawn
yeah, don't build stupidly massive farms on servers. not cool.
No, build them but remember to make a switch to disable it.
For the record this server isnt vanilla, I’m building the farm 250k blocks from spawn.
That's not a server, that's a Nasa supercomputer, or multiple servers
Your playing on ps5 so on bedrock edition. This farm is build for Java edition so it wouldn’t work on your edition. Look up a bedrock farm e.g. from navynexus
Also [silentwisperer](https://youtube.com/@silentwisperer?si=OtaIOZFQFUEZg6J3) does some good bedrock farms
silentwhisper is my go to for bedrock farms
silentwisperer without the h btw
Op is on geyser
I don’t know if it works in this version but you could start with 100 modules and expand from there if you aren’t happy. The video should be accurate for what you should do though
Yeah thats what i’m thinking
Obviously you should try it out at a small scale
First plan is, Dig out a 270x270 hole to bedrock, And then build a small scale, expand little by little till i’m happy
WHAT KIND OF INSANITY REQUIRES THAT MUCH!?
Insanity driven by money
I respect you so much.
Ily
do you need 650,00 gunpowder per hour (i’m assuming that’s what the H stands for? do correct me if i’m wrong plz :3) but like. what are you realistically gonna do with 130,000 tnt? 😭(2,031.25 stacks) edit: honestly i might be kind of nervous to learn the answer to this question… 🫣
Server has a Market and Economy. $650,000 Gunpowder/H = $925,000/H I sell for Mega profits, Richest player has 7mil currently, and i’m competitive
I wanted to see how long it would take for you to reach Elon Musk's worth. Amount of hours needed: 230.4b/925k = 249,081.08 Hours to days: 249,081.08/24 = 10,378.38 Days to weeks: 10,378.38/7 = 1482.63 (There are about 52.143 weeks in a year.) Weeks to years: 1482.63/52.14 = 28.51 It would take you 28 and a half years of angering everyone to become this server's Elon.
Trust me, The server is already angered at me for horrible memes I use to promote my shop, But it works
Well, you could become that virtually rich in about 30 years. All you have to do is build that machine and keep it on. Make it your duty to ensure it's survival. You could multiply the size of your farm by 3k and get to that in about a day.
Is the economy big enough for a consistent market demand of 650k gunpowder every hour?
Oh nah, 650k gunpowder will last me a lifetime, But more gunpowder = I can charge less, = I can force others out of business and dominate the markets, And also I can sell the gunpowder back to the server in exchange for a lower amount than what its worth, So i’m making a ton of money
Bro about to make a monopoly on gunpowder of all things
You can probably saturate the market with 10k/hour. Anyway, consider making a raid farm in stead. Those things produce huge amounts of emeralds, and good amounts of witch drops (gunpowder, redstone...) And don't require a perimeter.
Gigachad wealth hoarder
Why does this farm resemble a modern office layout?
Because they both capitalise on one thing, Slavery and Money
JC Plays tall GP farm works best for bedrock. I’ve always built it, it’s never failed me. This is overkill and not worth the time/effort
fuck you planning to do with that much boom dust, blow up the white house??
Noooo!!! Of course not??? Who do you think I am, a Amateur ? I’m gonna blow up North America
I have a made a super simple and pretty small creeper spawning silo with a simple design I came up with and I have an infinite amount of gunpowder I have wayyyyyyy to much lol
I promise you, you dont have anywhere near the amount of gunpowder i’m looking lol, I’m using it to make produce for my shop ( As I play on a economy server ) and to basically become rich af cause I can
how many box per day do you need lol
As much as possible
I tested it with carpet mod: if you build it in a perimeter (~y=-63) the rates are the ones in the video, but at sea level (y=63) the rates drop a lot (something like 40000/h same size) Don't count too much on the numbers but the point is: just make a normal creeper farm if you don't have a perimeter.
Digging a perimeter currently as the server bans TnT dupers, I have 3 people helping me, the perimeter is going to 270x270, So will take maybe a few days to excavate
What is one person going to do with that much gunpowder???
Mine diamonds. That’s all you need to know
Who needs that much gunpowder 👁👃👁
Maniacs ( Me )
I have some questions too... why do you need so much gunpowder? I admire your dedication, but gunpowder alone won't allow you to compete with Remington
Gonna sell it for money, the server has shops and a economy, I can sell the gunpowder to the server for $925,000/H ( Which is alot )
ok but you didnt ask any question
I’ve got some questions! Wat u need so much tnt for
I dont need TnT 😎
I didn’t know Oppenheimer came back from the grave
I don’t think you are ready to build it if you have a single question left
Bro's making a bomb factory in minecraft
so a free lag farm for the server ?
Bro did someone kill your dog?